


“I remember driving up late on a snowy February, and I went to Silicon Dreams first, and then drove on to Derby to meet Jeremy Heath-Smith, the managing director of Core Design.”Ĭore had a number of titles in development that year alone but the biggest surprise of all was Tomb Raider. “All I remember of course is Core Design, which was the jewel in the crown,” says Livingstone, who did the due diligence during the acquisition by visiting CentreGold’s studios and seeing their assets. It represented a foothold into the American market as the company had acquired games from the US to publish in Europe under the label US Gold, such as Duke Nukem 3D, but it would also include its studios Silicon Dreams and Core Design. As a new publisher, Eidos was simply looking for the opportunity to grow, which it decided to do by acquiring struggling company CentreGold. “Toby had seen the rise of girl power at the time like Neneh Cherry and Tank Girl and proposed this character initially called Laura Cruz before it changed to Lara Croft.”Īt that time however, Livingstone had no idea about Tomb Raider. “The idea was, as the whole industry was growing up and becoming responsible, to have a character that was certainly not going to be thought of as being Indiana Jones, so I think someone said maybe there could be an Indiana Jane instead,” Livingstone recalls.
#TOMB RAIDER NUDE GLITCH CODE#
Moving to video games was not always a likely direction for Livingstone, as he tells me, “I can’t actually code myself, even though I campaign for coding in schools.” It was in fact off the back of the success of Deathtrap Dungeon in 1984 that he was approached by a company called Domark to write for a text adventure game called Eureka! But rather than be paid royalties, he opted to take an equity stake in the company, which led him to becoming a member of the board in 1991. That isn’t just a neat period Easter egg but a tribute from developer Eidos Montreal to Eidos Interactive, the British publishing giant where Livingstone was president and CEO, until it was acquired by Square Enix in 2009.

Nude Raider for the playstation: R2 R2 R2 L2 R2 R2 L2 L2 R2 L2 L2 L2 L2 L2 R2 From: Letters Let Lara spin around (with ) three times to the right side.
#TOMB RAIDER NUDE GLITCH FULL#
While in a level do the following with Lara: Walk one step forward (using the walk key), take one step backward, turn around 3 full times (doesn't matter whichĤ. Do the same as above then jump forward to skip levels.Release Shift and turn 360 degrees to your right three times. Hold Shift and take one step forward then one step backward.
#TOMB RAIDER NUDE GLITCH PATCH#
Download the totally sexist and dehumanizing Nude Laura Patch.Voodoo 2 3Dfx2 patchUsed with the patch above to change files to make it work.Nude Raider for all levels v1.03 Must copy Data folder from CD to your hard drive for it to work.

Type the following codes to achieve the desired result:
